Combat

Play a card face-down. Turn it over when your opponent does.

Reading a card

  • −6you take that much less damage
  • +6you deal that much more damage
  • front rowyou deal that part of your army as damage; they deal none back

Every skirmish

  • +2you deal 2 more when both front slots are filled
  • −3you take 3 less with two unit types committed
  • −6you take 6 less with three unit types committed

Reductions count only when both sides played red. A strike is never reduced.

Combatthese lead to a damage exchange

Maneuvereverything else